One new word ......
COBie.
:-)
Sunday, May 11, 2014
Wednesday, June 26, 2013
Tuesday, March 5, 2013
Tada! BIM -> 3D Model -> Real-time -> Data <- Real-time
Yep, real-time 3D model integrated with bi-directional external data links.... 100,000's of 3D objects tied to relational data.... What to do first?
a. real-time polling of sensors data
b. link objects of comprehensive 3D datasets for analysis, communication to help teams better coordinate disciplines, resolve conflicts, and plan virtual construction
c. real-time GIS systems for visual review and reporting
d. ask me about additive manufacturing and how this relates
e. a whole new paradigm ROI for scan to BIM
e. etc.....
a. real-time polling of sensors data
b. link objects of comprehensive 3D datasets for analysis, communication to help teams better coordinate disciplines, resolve conflicts, and plan virtual construction
c. real-time GIS systems for visual review and reporting
d. ask me about additive manufacturing and how this relates
e. a whole new paradigm ROI for scan to BIM
e. etc.....
Wednesday, September 12, 2012
Pixar Review.... BRAVE
Hmmmm, Pixar's Brave:
OK.... (it went like this ....)
Nooo, not very good, but then....
The story? Oh! I get it! OK, there it's brilliant, what?
ooooooo, neato.
Wow! That really turned out to be quite good.
Let's all go to that place that serves BEAR!!!!
OK.... (it went like this ....)
Nooo, not very good, but then....
The story? Oh! I get it! OK, there it's brilliant, what?
ooooooo, neato.
Wow! That really turned out to be quite good.
Let's all go to that place that serves BEAR!!!!
Sad news.... R.I.P. Bob Lambert
We have lost a great one in the digital imaging world and a very nice man, Bob Lambert. The Disney innovator of the move from cel animation to digital production.
I met him years ago for a few minutes and I spoke to him about the move of digital production to real-time. His words have proved to be prophetic. I won't share what he said, but he was dead on in describing the obstacles in achieving acceptance and how the likes of a Disney would respond to the technology as we were offering it.
I am where I am because of those few minutes...... Thanks, Bob, you'll be missed.
I met him years ago for a few minutes and I spoke to him about the move of digital production to real-time. His words have proved to be prophetic. I won't share what he said, but he was dead on in describing the obstacles in achieving acceptance and how the likes of a Disney would respond to the technology as we were offering it.
I am where I am because of those few minutes...... Thanks, Bob, you'll be missed.
Wednesday, September 28, 2011
Autodesk University - If you ever wanted to peek behind the curtain....
Well, it's almost Autodesk University time again.... So, if you ever wanted to peek behind the curtain of our ARCHengine and BIMMIT applications this is the opportunity! I am giving a talk on "How we do it!" So set your Calendars for November 29 - December 1, 2011
AU 2011 Class:
Already a 105 people signed up!!
Check out the link:
http://au.autodesk.com/?nd=event_class&session_id=8952&jid=1748771
AU 2011 Class:
AB1941 | Scan to BIM: Processes In and Out of the Cloud | Pat Carmichael | Lecture | December 01, 2011 1:00PM |
Already a 105 people signed up!!
Check out the link:
http://au.autodesk.com/?nd=event_class&session_id=8952&jid=1748771
Monday, August 15, 2011
OK, it's on....
Dear Autodesk,
On the ides of August; August 15, 2011 it is now official.
Revit is the bomb....So CADalyst should become Revitalyst....
3DS MAX for all its faults is the small bomb, not MAYA.
(this all came about as I just uninstalled AutoCAD for the first time since 1984 AutoCAD is not on my computer - I am all BIM, well and other 3d stuff.....)
On the ides of August; August 15, 2011 it is now official.
Revit is the bomb....So CADalyst should become Revitalyst....
3DS MAX for all its faults is the small bomb, not MAYA.
(this all came about as I just uninstalled AutoCAD for the first time since 1984 AutoCAD is not on my computer - I am all BIM, well and other 3d stuff.....)
Thursday, March 10, 2011
iPain .....(3Gs)
Forget the endless dropped calls......
So, I just upgraded to the new 4.3 iOS from iTunes on my iPain (3GS, I'll be DAMNED if I am gonna upgrade to 4) and it brick'ed the unit. I upgrade the thing due to the last upgrades improved service sooo much. Dum, Dum, Dum,......
I did a restore and all my stuff came back (except my music as it's tied to my home iTunes and you can only have your music tied to one iTunes client - Suppose S'apple even knows what a client-server application does??? As they can't grasp the client/server concept and make all things available from all clients - STUPID, even STUPID'er if it is due to some restrictive agreement with MPAA.
HOWEVER, now the iPain will not connect to 3G, just stays on E (edge) all the time now.... There are a lot of things I like about my iPoop, but there are just too many things wrong and add the lack .....
Ah.... as I write this 3G just popped on.... SO must have been a ATT thing... I'll save comments on them for another rant.
Sad, but my contract is out on this thing in June and I am so NOT a S'apple iPain (iPoop) user any longer.
So, I just upgraded to the new 4.3 iOS from iTunes on my iPain (3GS, I'll be DAMNED if I am gonna upgrade to 4) and it brick'ed the unit. I upgrade the thing due to the last upgrades improved service sooo much. Dum, Dum, Dum,......
I did a restore and all my stuff came back (except my music as it's tied to my home iTunes and you can only have your music tied to one iTunes client - Suppose S'apple even knows what a client-server application does??? As they can't grasp the client/server concept and make all things available from all clients - STUPID, even STUPID'er if it is due to some restrictive agreement with MPAA.
HOWEVER, now the iPain will not connect to 3G, just stays on E (edge) all the time now.... There are a lot of things I like about my iPoop, but there are just too many things wrong and add the lack .....
Ah.... as I write this 3G just popped on.... SO must have been a ATT thing... I'll save comments on them for another rant.
Sad, but my contract is out on this thing in June and I am so NOT a S'apple iPain (iPoop) user any longer.
OK ....... If your a cool BIM'er, you must go to this
Great Scan to BIM conference = SPAR2011 in Houston, TX on March 21-24, 2011
http://sparllc.com/spar2011.php
It is well worth the visit if you need to see the latest and greatest in 3D LIDAR SCANNING and BIM conversions....
Below are some images of our recently BIMMIT scan to BIM process collected and created on the roughly 1.5 million sq. ft., mile long Terminal E facility of both the public and airside (three levels) at DFW airport here in Dallas and Fort Worth, TX
http://sparllc.com/spar2011.php
It is well worth the visit if you need to see the latest and greatest in 3D LIDAR SCANNING and BIM conversions....
Below are some images of our recently BIMMIT scan to BIM process collected and created on the roughly 1.5 million sq. ft., mile long Terminal E facility of both the public and airside (three levels) at DFW airport here in Dallas and Fort Worth, TX
Tuesday, January 25, 2011
Monday, January 24, 2011
OK, enough with the Vray / MentalRay battle.....
OK, enough with the Vray / MentalRay battle.....
As far as Real-time goes Mental Ray wins.... because in the Unreal world it provides the most compatible texture in MAX for import into the game engine and as for our production team typically importing more than 20,000 static meshes, that ends the debate.
Personally, Mental Ray wins in every other aspect of rendering as well. We have had several shootouts between the V and the M renderers several times and it is always a draw, even when one side or the other has a more experienced render jockey. In the end when juried by the people that are clueless as to even what a renderer is; THEY CANNOT TELL THE DIFFERENCE. (....that is especially true to the one person that counts, our client.)
Now if your creating what I call "Cheaters" 3D by rendering several stupid long images and then photshopping them together... then Vray your little hearts out. BUT if you create "Real" comprehensive 3D environments that can be directly imported into a 3D engine, then Mental ray is your tool.
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